AI Insights · Timothy · July 2022
Top 5 Apple Arcade Games in Oceania Q2 2022: Unified Platform Performance
Discover the top-performing Apple Arcade games in Oceania for Q2 2022, including trends in downloads, revenue, and active users.
In the second quarter of 2022, the top 5 Apple Arcade games in Oceania demonstrated varied performance in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, offers insights into the trends and popularity of these games.
Bloons TD 6 from Ninja Kiwi showed a mixed performance in Q2 2022. Weekly revenue saw a peak at around $20K in mid-April before gradually declining to approximately $13.2K by the end of June. Downloads peaked at 1.7K in mid-May but experienced a downward trend, finishing the quarter at around 718. Active users maintained a range between 10K and 12K throughout the quarter, with a slight dip observed in early June.
Chess - Play & Learn by Chess.com experienced a steady decline in weekly revenue, starting at $13.9K in late March and ending at approximately $9.9K in late June. Downloads exhibited a fluctuating pattern, with a notable peak of 7.4K in mid-April and another rise to 7.3K at the end of June. Active users remained relatively stable, averaging around 130K throughout the quarter.
Crayola Create and Play, published by Crayola, saw an increase in weekly revenue towards the end of the quarter, peaking at $2.7K in early June. Downloads, however, showed a declining trend, with a high of 2.1K in mid-April dropping to 1.5K by the end of June. Active users also followed a decreasing trend, starting at 2.4K in late March and reducing to around 2.2K by the end of June.
Asphalt 8: Airborne from Gameloft displayed varied performance. Weekly revenue fluctuated, reaching a high of $2.6K in early April and closing the quarter at approximately $1.9K. Downloads remained relatively stable, with a peak of 2.7K in the last week of June. Active users demonstrated a slight increase towards the end of the quarter, ranging from 5K to nearly 6K.
Farming Simulator 20 by GIANTS Software GmbH had a steady decline in revenue, starting at $2.6K in late March and dropping to $1.8K by the end of June. Downloads peaked at 403 in mid-May but generally trended downwards, ending the quarter at 206. Active users saw a slight increase in mid-May, peaking at 1.5K before reducing to around 1.1K by the end of June.
For more detailed insights and data on app performance, visit Sensor Tower.